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This next section contains our opinions about the current
state of affairs with regards to making seasteading
happen.
There is a common element which shows up over and over in the
new-country projects which have failed (almost all of them). It
is unrealism, such as denial of current international policies,
dependence on a nonexistent technology, and so forth. Some
typical examples are:
Antarctic Homesteading: A 60-page single-spaced typescript prospectus for this project was forwarded by the editor of Free Country Newsletter...The basic concept is for people to go to Antarctica and settle. A scenario is laid out to start unfolding in 1981, beginning at a Southern California conference, with growth from 1,000 people to 4,000,000 by 1985, but there is no indication that anything was every done. The financial base was to be concerts by John Lennon (no indicating that he was ever contacted), films in the Jacques Cousteau genre of Antarctic sunrise and sunset, and international conferences on religion and war and liberty...This is a typical example of new-country projects that are mainly used as vehicles for the organizers' daydreams (a practice by no means limited to the political left, as others of these case histories shows), with little regard for the harsher realities of the world - such as the fact that the great powers are unlikely to permit claims to Antarctic territory to become established facts (just recently, the British forcibly removed an Argentine weather station in the Antarctic).
[Strauss1984, p. 54-55]
Oceana: The idea germinated in 1969, among an Americal college group oriented to the Objectivist writings of Ayn Rand...This can be viewed as an illustration of the problem of attracting too many chiefs, and not enough Indians. Because Oceana was essentially a zero-dollar operation, and thus couldn't offer immediate material incentives, it fell naturally (though inadvertently) into the trap of gaining recruits by (implicitly) offering them a full voice in the running of the venture. Thus a high proportion of people were attracted whose main interest was in endless fantasizing and dickering over details. When the time came for a commmitment to be made...the idle bull-session types took their leave.
[Strauss1984, p. 111-112]
These stories are common, and while we hope that the organizers
enjoyed their daydreams, we seek a more tangible payoff.
The most common form of unrealism is probably scale, visions
which are huge and expensive. Given enough money and will it is
possible to build just about any kind of structure in the middle
of the ocean that you can think about. Unfortunately, the tough
part is coming up with enough capital to make it happen. Let us
examine the state of a few relevant projects which attracted a
fair amount of interest.
There has been very little visible progress with the Atlantis
project for quite a while. Their webpage states that the project
is defunct.
The Aquarius portion of the New Millennium project seems to
have gone through a number of phases:
Similarly, New Utopia seems to have gone through some phases of
initial enthusiasm, planning, and then the realization that it
wasn't going to happen. The realists then left, leaving the
project in the hands of those unable or unwilling to acknowledge
the facts. Ian Sawyer's comments are a good indication of this:
I was involved with the project as one of the Board of Governors from early 1998 through to late 1999, resigning after very major problems started appearing in the whole basis of the legality of New Utopia and Prince Lazarus' dogmatic and dictatorial approach to them. Unfortunately I am restricted somewhat on what I can say as the result of a court ruling following a spectacularly unsuccessful attempt by Lazarus to sue me and a colleague for $10 billion, however there are copies of all the correspondence, which include the legal basis for the reasons I resigned from the project and all the subsequent comments by Lazarus and others, on the New Utopia Discussions Group with Yahoo at http://groups.yahoo.com/group/new-utopia, starting in October 1999. There have been further exchanges on the present position of New Utopia as late as the end of 2000 when it seems to have regrettably become little more than a scam.
Other nation founding groups seem to have similar lifecycles,
where an initial burst of enthusiasm gives way to a growing
realization that it will be impossible, or at least a huge amount
of work, to turn vision into reality. Basically, the amount of
capital (billions) required to build these places is simply too
high to be obtainable. It is awfully hard to make a business case
for something new, huge, and expensive. This is why we've chosen
an approach which reduces the required capital by several orders
of magnitude.
Large things tend to grow organically, rather than being
monolithically designed and built. We believe that focusing on
grand results has two detrimental effects on a project: it
distracts people with fantasy and it intimidates them from doing
real work. By dividing our vision into workable chunks, each of
which builds on the last, it has a much better chance of becoming
reality. By keeping the initial costs low, it is possible to
build the initial versions and show potential investors what they
are getting into at each step of the way.
We see the succession of seasteads as something like:
Each prototype will be larger, more expensive, able to deal
with larger waves, and be more self-sufficient. While early ones
may be built by volunteers, once we reach the Baystead or
Coaststead stage, professional engineers and contractors will be
hired. With enough interest and experienced engineers, it may be
possible to jump directly to Baystead. While this may seem
contrary to the succession idea, note that Baystead is still ten
thousand times cheaper than the Freedom Ship - so we think its a
reasonable starting point.
If we had to select an initial site for a prototype seastead
to be anchored, we would probably select either the San Francisco
Bay Area or the Puget Sound. Why? The computer industry has
generated a simply astonishing number of individual
multi-millionaires in the San Francisco Bay and Seattle areas.
The future phases of seastead development could definitely
benefit from the positive attention of a few millionaires. By
locating the initial seastead prototype in one of these two
areas, it is far more likely that one of these multi-millionaires
will become interested in the seasteading project. Also two of
the papers authors, Wayne and Patri, live in the SF Bay Area.
For credibility reasons, it is crucially important to have a
large, self-funded prototype like Baystead or Coaststead before
trying to attract people interested in larger platforms. There
have been so many failed nation-founding projects that we must
make a concrete demonstration that seasteading is different if we
expect anyone to take us seriously. Such a prototype is likely
to result in a lot of media attention. For example, Andrea
Zittel described her Pocket
Property experience in an interview:
AZ: Another problem was that I had fantasized about being completely alone on it in order to recover from a really hectic year. Instead, when I got out to the island, it seemed like every single boat owner in Denmark came out to circle my island while drinking a six-pack of Danish beer Every time I came out, they would all wave and ask what I was doing. After a while I just felt so overexposed that for the next project I've chosen a piece of land out in the desert, where no one will see me and I can finally be completely alone.
![]()
SB: You thought you were hiding, or going away to be alone, and all of a sudden you were on display and less alone than had you just stayed at home.
[Bomb2001]![]()
It is not only the seastead structures which will proceed
incrementally. Part of the essential nature of a seastead is to
provide infrastructure where it previously did not exist. But to
build infrastructure takes infrastructure, so this process will
also be incremental. By infrastructure we don't just mean
utilities, but all of the services which help a city to
function.
Initially, the level of infrastructure on a seastead will be
low, and services will be expensive. Thus it behooves the
developers to start with the businesses which least rely on
infrastructure, or benefit the most from the seastead
environment. With these businesses operating, the seasetad can
expand. Now experience and economies of scale will lower the
infrastructure costs, allowing a wider range of businesses to be
cost-effective. And so on.
This is the same organic way in which real cities grow. New
York did not start with skyscrapers, it started with pioneers.
Seasteads will be able to progress much more quickly, but they
must still go through the same incremental process. If it
sometimes seems like we focus overly much on the initial, rough
levels of infrastructure, its not because we don't want to build
a floating Hong Kong. Its because this is what's required at the
beginning, and the beginning of nation-founding appears to be
very difficult. We believe its vital to focus on starting the
process, and not be too distracted by visions of the end
results.
Eric Hunting suggests an interesting strategy for incremental
growth of a floating city. Rather than building the city all at
once and immediately towing it into location, build it piece by
piece close to a major city. Residents slowly and steadily move
on-board, while still having access to the infrastructure of
civilization, which serves to supplement and back up the
developing infrastructure of the new colony. This allows people
to get to know each other, get used to self-sufficiency
technology, and steadily transition their work to the new
economy. As various milestones are reached, the growing
structure can be moved farther away. Eventually, when it is
complete enough, the colony can be towed to its final
location.[Hunting2001]
A possible variation is that instead of moving away the entire
colony, the initial "seed" unit could remain behind, to
start the growth of another city. People who were not yet ready
to leave could stay with the seed.
The same ideas that apply to incrementally growing
infrastructure apply to growing the seastead population. The
initial seastead environment will be high in freedom but low in
infrastructure. Thus we must start out with the few enthusiasts
willing to trade comfort for freedom. They will create an
environment of higher comfort, and can bring in those who need
that higher level. The process repeats, with each expansion
lowering the costs and increasing the comfort, and thus making
possible the next expansion.
Similarly we anticipate that many of the initial residents
will live onboard only part-time. (Many more people vacation in
rustic cabins than live in them year-round). But their presence
and economic contributions will allow the colony to grow, and
thus make it more suitable for full-time residence. While
seasteads are not terribly expensive compared to first world
housing, timesharing aids with two potential financial
roadblocks.
One is that mortgages will not be available for quite awhile,
so individuals will proably need to pay up front. Timesharing
means that they can steadily pay for more and more shares until
they are full-time. This is not as convenient as a mortgage,
since the person can only live there as often as they've paid for
instead of moving in at the beginning and paying interest. But
its still better than having to pay the whole thing before
enjoying any of it.
The second is that the number of jobs onboard will be limited
at first. This especially applies to high-paying jobs, which
tend to be in specialized fields which require a large population
to support. So the prospective full-time seasteader must either
be independently wealthy or be able to run a business on board.
While there will be some people like this, its a small market.
Timesharing lets people earn their main income elsewhere while
the internal economy develops.
We now proceed to get more detailed, and describe the specific
approach we feel is the best way to make seasteading happen.
While this particular plan will take a lot of work and needs a
lot more fleshing out, we do not believe that it involves any
miracles. It does not require a billion-dollar investor or
loan. It does not require ten thousand (or even a thousand, or a
hundred) people to leave their lives and move permanently into
the middle of nowhere. It does not require the technology of
tomorrow, only of yesterday and today. Nor, we must humbly add,
is this because of any particular brilliance on our part. We've
simply done the research, evaluated the alternatives, and made
our choices based on realism, not romance.
We propose the founding of the Seastead Development Corporation,
whose goal will be to make money by building seasteads. A small group
of devoted people, including SDC's founders, will be its first
customers, buying the Coaststead prototype. SDC's capitalization
beyond this will be quite small.
Coastsead will be permanently moored, most likely in the San
Francisco Bay. It will be open to tours by those who are
interested in learning more about this new way of life. The goal
is publicity and creating a market for the next product,
timeshares on Seastead I, a full-size self-sufficient deep-ocean
platform. Think of Coaststead as a floating Goodyear Blimp.
Having built an actual structure, we will have made more progress
than 99% of all nation founding attempts, which gives us
credibility.
We believe that there is a substantial market for timeshares
in Seastead I. We will not be requiring a whole-life
committment, a large amount of money, or dedicated volounteer
labor from our customers. We will not ask for a major leap of
faith on their part, as a 1,000,000 pound token of the
practicality of our vision will be floating under them while they
ponder the idea.
When enough deposits have been made and contracts signed with
residents, construction on Seastead I will begin. At this point,
with the first seastead funded, the hardest part of the work has
been done, and the movement can take off on its own steam. Once
an operating Seastead I is demonstrating that seasteading is
technologically, financially, and politically feasible, interest
will continue to grow.
As seacities develop, the seaconomy will grow, and seasteading
can become a full-time way of life for an increasing number of
people. Different political and legal systems will be
experimented with, and the most succesful emulated. Seasteads
will have become, not a utopia (which is impossible), but an
incremental improvement, a freer and more adaptable form of life.
That is our goal. But while we must keep it in the back of our
mind, our focus should be on the next couple steps. Thus we
proceed to your contribution and then a more detailed business
plan.
Let us compare this strategy with the strategies being employed
by the Atlantis, Millennium, and New Utopia projects. All three
of these projects require significant up front investment from
investors. Which strategy do you think has a greater chance of
happening? A bootstrapping process from small prototype seasteads
or going straight to the ultimate city on an artificial island
that skips all the intermediate steps? Our opinion is that the
bootstrapping process is far more likely to succeed.
{ I've been doing some work on this section - P }
We'd like to start by thanking you for your interest. In
order to make the tough transition from dream to reality, the
seasteading movement needs supporters. People who understand
that talk is cheap, that it takes a lot of time, effort, and
money to create a new way of living, but still agree that it will
ultimately be worthwhile. If you are a realistic visionary like
ourselves, hard-headed and open-minded, we'd love to have you
participate.
For the project to work, however, we think its important to
expand steadily and gradually. That incremental approach is at the
core of our philosophy. Its a huge project, and will require
labor and money from lots of people to achieve true success, but
we think its important to go step-by-step. Committees don't
govern effectively, and effort spread too widely tends to be
poorly focused. We want to weld our group of supporters and
volunteers into a solid structure, but rushing will only result
in a disorganized and vaguely committed crowd. For this reason,
we prefer to slowly bring people into well-defined roles.
Here are some of the ways in which we envision people
contributing time, money, and professional skills. They are
listed in approximate order of when the help will be needed.
If you are interested in one of these roles, drop us a line
and we'll put you on our lists.
{ This is an older version, will be revised and merged}
Skills we'll need: . Lawyer (general -
contracts, IBC's, escrow). Lawyer (International maritime
law). Researcher (good academic credentials, knowledge of grant
practice, relevant research. Basically, ability and reputation to
get grants to do research on Coaststead). Teacher/Tour guide
(ability to design and lead tours of Coaststead's science).
Gardener (knowledge of hydroponics, ability to design, put
together, and then maintain. Perhaps experiment too). Engineer
(marine). Engineer (relevant infrastructure: renewable energy
generation, sewage, water, etc.). Perhaps just a general
maintenance handy-man. Sales/Marketing. Ship captain (preferably
w/ tugboat experience). Hotel Management experience. Timeshare
sales or financing. If you fit one of these categories, or think
that your skills would be useful, drop a resume (or short
description of your experience) to employees@seastead.org.
Let us know when you'd be ready to work and whether you are
interested in a land, Coaststead, or Seastead position.
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